Large City: Têvo-sêgè Sêdè

Têvo-sêgè Sêdè

Têvo-sêgè Sêdè
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceJajëhifitë Zone
RegionZomoeje Maquis
Founded1063
Community LeaderLord Sarcotor
Area146 km2 (58 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation3050 m (10006 ft)
Average Yearly Precipitation236 cm/y (92 in/y)
Population34354
Population Density235 people per km2 (592 people per mi2)
Town AuraMysticism
Naming
Native nameTêvo-sêgè Sêdè
Pronunciation/ˈtɘvo/ /ˈsɘgè/
Direct Translation[plain] [rail]
Translation[Not Yet Translated]

Têvo-sêgè Sêdè (/ˈtɘvo/ /ˈsɘgè/ [plain] [rail]) is a subtropical Large City located in the Jajëhifitë Zone of the Engineer's Guild.

The name Têvo-sêgè Sêdè is derived from the Sylvin language, as Têvo-sêgè Sêdè was founded by Donna, who was culturaly Iron Elf.

Climate

Têvo-sêgè Sêdè has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 25°C (77°F). Têvo-sêgè Sêdè receives an average of 236 cm/y (92 in/y) of precipitation, most of which comes in the form of rain during the spring. Têvo-sêgè Sêdè covers an area of nearly 146 km2 (58 mi2), and an average elevation of 3050 m (10006 ft) above sea level.

Overview

Têvo-sêgè Sêdè was founded durring the late 12th century in fall of the year 1063, by Donna. The establishment of the new community went well, with no major obsticles durring construction.

Têvo-sêgè Sêdè was built using the conventions of Iron Elf durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Têvo-sêgè Sêdè is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Têvo-sêgè Sêdè is buildings are arranged arround a network of spacious gravel streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Têvo-sêgè Sêdè's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Astonishigly, the top tier civilian fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Têvo-sêgè Sêdè gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Têvo-sêgè Sêdè makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.

Civic Infrastructure

Têvo-sêgè Sêdè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Têvo-sêgè Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Têvo-sêgè Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Têvo-sêgè Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Têvo-sêgè Sêdè's parks.

Têvo-sêgè Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Têvo-sêgè Sêdè.

Têvo-sêgè Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Têvo-sêgè Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Têvo-sêgè Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Têvo-sêgè Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Têvo-sêgè Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Têvo-sêgè Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Têvo-sêgè Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Têvo-sêgè Sêdè's public wards, blessings, and other arcane systems.

Têvo-sêgè Sêdè has an Scientific Academy which provides higher education in the natural sciences.

Têvo-sêgè Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Têvo-sêgè Sêdè's grid is powered by a god's will and kindness.

Têvo-sêgè Sêdè's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Têvo-sêgè Sêdè has a first rate hospital which caters to anyone in need of long term medical care.

Têvo-sêgè Sêdè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Têvo-sêgè Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Têvo-sêgè Sêdè's natural decorations nor waterways.

Têvo-sêgè Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Têvo-sêgè Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Têvo-sêgè Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.

Têvo-sêgè Sêdè's garrison was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

Due to the actions of local Kami, autumn is long in Têvo-sêgè Sêdè.

The Marble Snake near Têvo-sêgè Sêdè are known to be more aggressive than normal.

Têvo-sêgè Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves line dance to channel Illusion energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 73
  • Farmers: 104
  • Farm Laborer: 190
  • Hunters: 114
  • Milk Maids: 83
  • Ranchers: 43
  • Ranch Hands: 96
  • Shepherds: 88
    • Farmland: 139133 m2
    • Cattle and Similar Creatures: 8588
    • Poultry: 103062
    • Swine: 6870
    • Sheep: 343
    • Goats: 68
    • Horses, Mounts, and Beasts of Burden: 3435

Craftsmen

  • Arms and Toolmakers: 67
  • Blacksmiths: 78
  • Bookbinders: 41
  • Buckle-makers: 46
  • Cabinetmakers: 76
  • Candlemakers: 118
  • Carpenters: 99
  • Clothmakers: 95
  • Coach and Harness Makers: 37
  • Coopers: 88
  • Copper, Brass, Tin, Zinc, and Lead Workers: 48
  • Copyists: 33
  • Cutlers: 29
  • Fabricworkers: 76
  • Farrier: 185
  • Furriers: 22
  • Glassworkers: 114
  • Gunsmiths: 72
  • Harness-Makers: 33
  • Hatters: 68
  • Hosiery Workers: 25
  • Jewelers: 39
  • Leatherwrights: 95
  • Locksmiths: 36
  • Matchstick makers: 53
  • Musical Instrument Makers: 47
  • Painters, Structures and Fixtures: 42
  • Paper Workers: 51
  • Plasterers: 47
  • Pursemakers: 57
  • Roofers: 36
  • Ropemakers: 34
  • Rugmakers: 32
  • Saddlers: 66
  • Scabbardmakers: 66
  • Scalemakers: 34
  • Scientific, Surgical, and Optical Instrument Makers: 21
  • Sculptors, Structures and Fixtures: 33
  • Shoemakers: 32
  • Soap and Tallow Workers: 102
  • Tailors: 196
  • Tanners: 43
  • Upholsterers: 51
  • Watchmakers: 46
  • Weavers: 107
  • Whitesmiths: 27

Merchants

  • Adventuring Goods Retellers: 23
  • Arcana Sellers: 23
  • Beer-Sellers: 44
  • Booksellers: 51
  • Butchers: 92
  • Chandlers: 85
  • Chicken Butchers: 99
  • Entrepreneurs: 34
  • Fine Clothiers: 85
  • Fishmongers: 92
  • Florists: 20
  • Potion Sellers: 61
  • Resellers: 127
  • Spice Merchants: 47
  • Wine-sellers: 64
  • Wheelwright: 54
  • Woodsellers: 33

Service workers

  • Bakers: 163
  • Barbers: 152
  • Coachmen: 49
  • Cooks: 149
  • Doctors: 73
  • Gamekeepers: 51
  • Grooms: 30
  • Hairdressers: 122
  • Healers: 86
  • Housekeepers: 98
  • Housemaids: 214
  • House Stewards: 107
  • Inns: 32
  • Laundry maids: 63
  • Maidservants: 98
  • Nursery Maids: 61
  • Pastrycooks: 127
  • Restaurateur: 143
  • Tavern Keepers: 143

Specialized Laborer

  • Ashworkers: 49
  • Bleachers: 30
  • Chemical Workers: 19
  • Coal Heavers: 68
  • In-Town Couriers: 85
  • Long Haul Couriers: 79
  • Dockyard Workers: 71
  • Gas Workers: 16
  • Hay Merchants: 29
  • Leech Collectors: 91
  • Millers: 78
  • Miners: 79
  • Oilmen and Polishers: 52
  • Postmen: 76
  • Pure Finder: 46
  • Skinners: 95
  • Sugar Refiners: 19
  • Tosher: 53
  • Warehousemen: 127
  • Watercarriers: 78
  • Watermen, Bargemen, etc.: 95

Skilled Laborers

  • Accountants: 43
  • Alchemist: 51
  • Clerk: 73
  • Dentists: 33
  • Educators: 84
  • Engineers: 52
  • Gardeners: 34
  • Mages: 25
  • Plumbers: 36
  • Pharmacist: 41
  • Professors: 15
  • Scientists: 26
  • Wizards: 15

Civil Servants

  • Adventurers: 32
  • Bankers: 47
  • Civil Clerks: 74
  • Civic Iudex: 39
  • Consultants: 21
  • Exorcist: 79
  • Fixers: 42
  • Kami Clerk: 65
  • Landlords: 66
  • Lawyers: 39
  • Legend Keepers: 58
  • Militia Officers: 343
  • Monks, Monastic: 101
  • Monks, Civic: 107
  • Historian, Oral: 74
  • Historian, Textual: 41
  • Policemen, Sheriffs, etc.: 74
  • Priests: 180
  • Rangers: 48
  • Rat Catchers: 51
  • Scholars: 54
  • Spiritualist: 64
  • Slayers: 19
  • Storytellers: 116
  • Military Officers: 107

Cottage Industries

  • Brewers: 107
  • Comfort Services: 137
  • Enchanters: 39
  • Herbalists: 38
  • Jaminators: 114
  • Needleworkers: 110
  • Potters: 53
  • Preserve Makers: 95
  • Quilters: 49
  • Seamsters: 171
  • Spinners: 107
  • Tinker: 38
  • Weaver: 83

Artists

  • Actors: 37
  • Architects: 13
  • Bards: 56
  • Costumers: 21
  • Dancers: 39
  • Drafters: 22
  • Engravers: 27
  • Fine Furniture Carpenters: 16
  • Glaziers: 38
  • Inlayers: 33
  • Musicians: 95
  • Painters, Art: 17
  • Playwrights: 35
  • Sculptors, Art: 30
  • Wood Carvers: 110
  • Writers: 118

Produce Industries

  • Butter Churners: 114
  • Canners: 95
  • Cheesmakers: 132
  • Ice Merchants: 15
  • Millers: 78
  • Picklers: 57
  • Smokers: 42
  • Stockmakers: 38
  • Tobacconists: 55
  • Tallowmakers: 79

12913 of Têvo-sêgè Sêdè's population work within a Foundational Occupation.

18693 of Têvo-sêgè Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 2748 (8%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the late 2nd century an unusualy harsh winter spawned a deadly blizard to Têvo-sêgè Sêdè. The ice, snow, and wind killed 108 people, 331 livestock, and destroyed 21. The event is remembered as Calamity's Breath.

History